


Specialists are unique recruits only found in specific missions. Ziang Tan is one of the prisoners in the " Unlucky Dog" side-mission.Silent Basilisk is a Mujahideen survivor from the main story mission " Where Do the Bees Sleep?".The mod also boosts the stats of these two special exceptions into S++, since both the Silent Basilisk and Ziang Tan stay forever as staff members and cannot be dismissed by normal means. > EXAMPLE OF THE SOLDIERS FOUND IN EXPLORATION MOTHERBASE LEADERS PREORDER VOLUNTEERS < Thus even if you uninstall the mod at some point, the S+ and S++ recruits you find will remain the same afterwards. The mod only edits spawn chances for normal recruits, not their stats. In the tiny example below which only shows the final entry level out of 80, you can see how the vanilla percentages were applied. With this mod the endgame ranks are S+ and S++. On top of that, prisoners and even volunteers will be able to spawn as S+ and S++ ranks. The bigger your Motherbase grows, the better ranks will start spawning. VANILLA PROGRESSION BASED S+ AND S++ RECRUITSīy using the exact same spawn chances as the vanilla game, the player will naturally through progression come across S+ and S++ recruits the same way as it would with S soldiers in the vanilla game. The purpose of this mod is to make S+ and S++ ranks spawn naturally along with other ranks throughout the game without losing the vanilla's feeling of progression, while also making sure that special characters actually feel special and satisfying to find and recruit.
